USS Virginia represents perhaps the most radical change in submarine design since the Navy's first underwater fighting vessel in 1900
Since 11-05-02
Groton -- When the USS Virginia goes to sea in 2004, it will
represent perhaps the most radical change in submarine design since the Navy's
first underwater fighting vessel in 1900.
The ship's wheel has been replaced with a joystick. Valves and knobs will be
operated from a touch screen from the control room instead of manually by
sailors walking through the ship. And when the captain orders a specific depth
and heading, computer controls will get the ship there automatically.
Previous submarine classes represented incremental changes from their
predecessors, so most crewmen could walk in and understand most of the ship
right from the start. But the Virginia will be so radically different it will
take months for sailors to make the transition.
So, even though the Virginia won't go to sea for another 18 months, crewmen have
logged more than 200 hours at "cyber-sea," familiarizing themselves with the
pioneering technology thanks to a new simulator at the Naval Submarine School.
The experience is so detailed that trainees can hear the whine of electrical
motors and the hum of ventilation ducts. The entire room rocks and rolls if
trainees pilot it near the surface in a simulated storm.
"In the very beginning, you're a little overwhelmed," said Machinist Mate Chief
Scott McIntire. "Then it's almost like a big toy, and you want to play with it.
But after a couple of sessions, you get down to business."
The submarine is so different that instead of a helmsman who controls the
right-to-left movement of the ship at one wheel, and a planesman who controls
the up and down movement at another, a pilot and co-pilot can both send the ship
in any direction using a joystick.
Both control stations will have access to four screens that can call up a vast
amount of information. One screen emits data on the ship's speed, depth, pitch
and heading. Another displays the level of water in the ballast tanks. A third
provides details on whether the ship is rigged for a dive, and on and on.
"It's a real paradigm shift," said Senior Chief Machinist Mate Joseph Blackwell.
"This is the wave of the future."
The informational screens available to the pilot and co-pilot represent a major
advantage - the two men, usually senior petty officers or chiefs, will be able
to tell what is going on throughout the entire ship with one touch on the
screen. But they also can be seen as a disadvantage, at least to some degree.
"The first few times we came into the trainer, it was very overwhelming - the
amount of information on the screens," said Lt. Scott Hughes. "It gets a little
easier after you've worked at it for a while."
But the Virginia's captain, Cmdr. David J. Kern, said it's just a question of
learning which of the screens are most important at which time.
"It's like the first time you sit down behind the wheel of a car," Kern said.
"If you've never driven before, it's overwhelming trying to figure everything
out. Then you learn how to do it and you wonder why you ever had a problem."
McIntire joined the Navy in 1986, serving first on a Polaris-missile submarine
that has since been decommissioned. After his time in the Virginia simulator,
he's not longing for the old days, he said.
"Do you still ride a horse to work?" McIntire asked. "That's the kind of
difference we're talking about. There's no comparison between the two."
EB builds simulator
Electric Boat designed the Virginia and in cooperation with Newport News
(Va.) Shipbuilding will build the expected 30 ships in the class. EB developed
its own simulator even before the Virginia was taking shape, to begin testing
some of its design concepts. Crew members took turns in the simulated control
room and were asked for their impressions about how to improve it.
The original display screens, for instance, had some harsh colors that were
intended to put across information quickly and clearly, but the newest versions
use light greens and blues and other soft colors, to take the strain off eyes
that will be staring at them for hours each day.
"Those kind of changes came after a lot of discussions about human factors,"
said Pat O'Neill, manager of the Virginia ship control trainer program at EB.
Once the simulated control center was completed, the company started to work on
how to install it at the Sub School.
In the past, simulators have been mounted on huge hydraulic rams that bounce the
unit around to simulate being at sea. For the Virginia trainer, the decision was
made to use an all-electric system, which is smoother and has a quicker response
time to helm commands.
The finished trainer was the size of a small cottage and weighed about
30,000 pounds. One whole wall of the building had to come down to get it inside.
"Our requirement was to put in the largest trainer that we could fit in the
room," O'Neill said. "We had an inch-and-a-half of clearance on each side, and
two-and-a-half inches on the top."
The result is that the school has a control center that has the exact same touch
screens as will go to sea on the Virginia, and when the sailors enter an order
to turn, dive or surface the ship, the whole room tilts to give you a sense that
you are on board a real submarine that is carrying out those orders.
And in the back of the room, Chief Electronics Technician John Maus hovers over
the instructors terminal, where he can increase wind speed or wave action,
disable the reactor, jam the diving planes, or throw dozens of other problems at
the crew to test their knowledge of the new systems.
"One thing this system has is the processing speed," Maus said. "The Seawolf
trainer can handle three or four casualties at a time. This one, there's no
limit."
New periscope
The simulator is giving the crew of the Virginia its first taste of what it will
be like to take 21st century technology to sea. Kern, the captain, said for the
first time the graphic display will show the depth to the bottom from the bow,
the stern, and several locations on the submarine, which is critical.
He noted that on a submarine that is longer than a football field, even a few
degrees difference in angle can translate to 25 or 30 feet difference in depth.
"If you're in very shallow water, that 25 feet is going to be very important,"
Kern said.
But it is only the beginning, Kern said. For instance, the finished submarine
will be the first built with a photonics mast, a fiberoptic cable and camera
that will take the place of the traditional periscope that operated on the same
principles developed early in the last century.
The new periscope will allow a captain to pop up the camera, shoot off a couple
of hundred images covering 360 degrees around the boat, and then pull the scope
down quickly. Then, instead of sneaking a peak before enemy radar picks up the
periscope, the images can be studied at leisure with the attack center team.
The tighter ship controls and increased stealth of the Virginia are going to be
particularly important as the Navy focuses more on near-shore areas, and assigns
submarines an increasing share of mapping enemy minefields or inserting
commandoes.
"The 688s that make up most of the fleet right now are doing the job," Blackwell
said. "This ship is going to give us the tools to go and do it better."
b.hamilton@theday.com